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This week:
This week was when everything got pulled together. All of the teams finished up their games during short lab. On monday we gave Mitch the games so that he could compile them all into one game (thankyou for that). The long lab was mostly dedicated to tying up loose ends (portfolios, logbooks, open house schedule)with presentations at the end. The presentations went well. All of the groups were ready to go, which was great. Outside of lab time, Jay got the manual and poster printed off after going through some very last minute deadline panics. After switching print companies all turned out well.
Conclusion:
The lab worked very well together on this project. We had no major disputes or missed deadlines. Game maker was difficult to deal with at times and I think that there were a couple people in each group that stepped up to do most of the programming, because it was not feasible for everyone in the group to learn in the time given. Each group had a very different game to suit their theme, but they all fit our city theme. With that in mind, I think our end product was good for the time given. After the close calls on printing the manuals and the poster, I think that next time it would be good to get started on that earlier, but it turned out really well. I would definitely print the poster and manual again. It was expensive, but when divided amongst the group the price was manageable and the end product looked more professional. Overall we had a great lab that worked well together and got things done. All that is left is to finish the final report.
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